10
How do I bring/ensure a specified face to the front

with TreeCube1 do
begin
	IdentifyFace := Integer(EXTREECUBELib_TLB.exIdentifyFaceFrame) Or Integer(EXTREECUBELib_TLB.exIdentifyFaceName) Or Integer(EXTREECUBELib_TLB.exIdentifyFaceCaption);
	VisibleFace := EXTREECUBELib_TLB.exTopFace;
end
9
How do I bring/ensure a specified face to the front

with TreeCube1 do
begin
	IdentifyFace := Integer(EXTREECUBELib_TLB.exIdentifyFaceFrame) Or Integer(EXTREECUBELib_TLB.exIdentifyFaceName) Or Integer(EXTREECUBELib_TLB.exIdentifyFaceCaption);
	EnsureVisibleFace(EXTREECUBELib_TLB.exTopFace,Null);
end
8
It sounds like the BackColor property does nothing

with TreeCube1 do
begin
	BackColor := RGB(255,0,0);
	Transparent := 50;
end
7
Is there any property to identify the faces I can fill in

with TreeCube1 do
begin
	IdentifyFace := Integer(EXTREECUBELib_TLB.exIdentifyFaceFrame) Or Integer(EXTREECUBELib_TLB.exIdentifyFaceName) Or Integer(EXTREECUBELib_TLB.exIdentifyFaceCaption);
end
6
How can I prevent scrolling the control inside a face once the user rolls the mouse wheel
with TreeCube1 do
begin
	OnMouseWheel := EXTREECUBELib_TLB.exMouseWheelNothing;
end
5
Can I navigate through the faces 0 to 3 only, even with the keyboard
with TreeCube1 do
begin
	EnsureVisibleFaces := '0,1,2,3';
	AllowRotate := Integer(EXTREECUBELib_TLB.exRotateRight) Or Integer(EXTREECUBELib_TLB.exRotateLeft);
	IdentifyFace := Integer(EXTREECUBELib_TLB.exIdentifyFaceFrame) Or Integer(EXTREECUBELib_TLB.exIdentifyFaceName) Or Integer(EXTREECUBELib_TLB.exIdentifyFaceCaption);
	EnsureVisibleFaceOnDblClick := False;
end
4
It sounds like the BackColor property does nothing

with TreeCube1 do
begin
	BackColor := RGB(255,0,0);
	ShowAs := EXTREECUBELib_TLB.exOrthographic;
	AlwaysEnsureVisibleFace := EXTREECUBELib_TLB.exDisableEnsureVisibleFace;
	RotX := 0.328184;
	RotY := 0.967723;
end
3
Is it possible to let the control shows/rotates just the left/right side
with TreeCube1 do
begin
	AllowRotate := Integer(EXTREECUBELib_TLB.exRotateRight) Or Integer(EXTREECUBELib_TLB.exRotateLeft);
end
2
How can I disable changing the view if the user presses SPACE or digit keys
with TreeCube1 do
begin
	AllowEnsureVisibleFaceOnKey := EXTREECUBELib_TLB.exEnsureVisibleFaceOnKeyDisabled;
end
1
I've noticed that I can not show the part of the control as I drag, once I release the mouse button

with TreeCube1 do
begin
	IdentifyFace := Integer(EXTREECUBELib_TLB.exIdentifyFaceFrame) Or Integer(EXTREECUBELib_TLB.exIdentifyFaceName) Or Integer(EXTREECUBELib_TLB.exIdentifyFaceCaption);
	AlwaysEnsureVisibleFace := EXTREECUBELib_TLB.exDisableEnsureVisibleFace;
end